End to end 3D design and styling
Recorded demonstration sharing how to create a realistic-looking 3D scene
It’s time to take notice of 3D. Jonathan Krauss, Solutions Consultant at Adobe demonstrates how to create a realistic-looking 3D scene, end to end, using Adobe Substance 3D.
In this recorded demo you’ll learn how to:
- Use photogrammetry – take overlapping photographs of an object and convert them into a 2D or 3D model using Substance 3D Sampler
- Download a model and a ground material from the Substance 3D assets library
- Mix the downloaded ground material with some water in Sampler, to create virtual soil
- Bring everything in the scene together using Substance 3D Stager
- Create a customised tray and pebbles using Substance 3D Modeler
Download now to see more.
Provided by Adobe
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