Nvidia revenue falls short of expectations in Q2
Decline in channel partner sales fuels company’s quarterly revenue shortfall
Computing giant Nvidia has revealed that its Q2 revenue came in lower than expected, finishing at $6.7 billion compared to its outlook of $8.1 billion.
The figure represents a 19% sequential drop but a growth of 3% over the same period of last year.
In an announcement, the company said the numbers reflect a reduction in channel partner sales, likely due to “macroeconomic headwinds”. Nvidia also implemented pricing programmes with channel partners to reflect challenging market conditions, which it expects to continue into Q3.
Data centre revenue fell short of expectations during the quarter due to supply chain disruptions but did manage to hit $3.81 billion, up 1% sequentially and 61% from 2021.
The overall shortfall, however, is largely down to weaker-than-forecast gaming revenue, the company said, which clocked in at $2.04 billion - down 44% sequentially and a 33% drop from the same period of last year.
Nvidia added that the full results are also expected to show $1.32 billion of charges, which are largely related to inventory and related reserve, based on revised expectations for future demand.
“The significant charges incurred in the quarter reflect previous long-term purchase commitments we made during a time of severe component shortages and our current expectation of ongoing macroeconomic uncertainty,” explained Colette Kress, EVP and CFO of Nvidia.
Channel Pro Newsletter
Stay up to date with the latest Channel industry news and analysis with our twice-weekly newsletter
“We believe our long-term gross margin profile is intact. We have slowed operating expense growth, balancing investments for long-term growth while managing near-term profitability. We plan to continue stock buybacks as we foresee strong cash generation and future growth.”
Commenting on the firm’s decline in gaming sell-through projections, Nvidia founder and CEO Jensen Huang said the firm adjusted its channel prices due to its longer-term expectations.
“As we expect the macroeconomic conditions affecting sell-through to continue, we took actions with our gaming partners to adjust channel prices and inventory,” he said.
“Nvidia has excellent products and position driving large and growing markets. As we navigate the challenges, we remain focused on the once-in-a-generation opportunity to reinvent computing for the era of AI.”
Dan is a freelance writer and regular contributor to ChannelPro, covering the latest news stories across the IT, technology, and channel landscapes. Topics regularly cover cloud technologies, cyber security, software and operating system guides, and the latest mergers and acquisitions.
A journalism graduate from Leeds Beckett University, he combines a passion for the written word with a keen interest in the latest technology and its influence in an increasingly connected world.
He started writing for ChannelPro back in 2016, focusing on a mixture of news and technology guides, before becoming a regular contributor to ITPro. Elsewhere, he has previously written news and features across a range of other topics, including sport, music, and general news.